As a UI/UX Designer, my goal is to help mobile games remain appealing, fun and understandable - with a butter-smooth user journey, clear calls to action, and always satisfying visual feedback. But while that final polish is important, my focus is on the bigger picture of feature development - how to keep the feature goals in mind, how to find practical solutions, and how to keep both the feature and the team on schedule.

In a past life, I was also a 2D character and FX animator - I once made a swarm of chickens attack a pirate ship; and I've drawn way too many explosions frame by frame.

I'm currently located in Berlin, Germany.

To learn more about my work experience, see my CV here or visit my LinkedIn profile.
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Get in touch with me at hi@stefanchavdarov.com or via the form below:
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